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	<title>card Archives - Meeple &amp; Sheep</title>
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	<title>card Archives - Meeple &amp; Sheep</title>
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		<title>7 Wonders Duel (version française)</title>
		<link>https://meepleandsheep.ca/product/7-wonders-duel-version-francaise/</link>
					<comments>https://meepleandsheep.ca/product/7-wonders-duel-version-francaise/#respond</comments>
		
		<dc:creator><![CDATA[Casey Slumkoski]]></dc:creator>
		<pubDate>Sat, 03 Jan 2026 22:43:52 +0000</pubDate>
				<guid isPermaLink="false">https://meepleandsheep.ca/?post_type=product&#038;p=36615</guid>

					<description><![CDATA[<p>In 7 Wonders Duel, each player is leading a civilization and will, over the course of 3 ages, construct Buildings and Wonders. Each card represents a Building which helps the player to strengthen their army, make scientific discoveries or develop their city. 7 Wonders Duel is specially made for 2 players with an ongoing tension [&#8230;]</p>
<p>The post <a href="https://meepleandsheep.ca/product/7-wonders-duel-version-francaise/">7 Wonders Duel (version française)</a> appeared first on <a href="https://meepleandsheep.ca">Meeple &amp; Sheep</a>.</p>
]]></description>
										<content:encoded><![CDATA[<p>In 7 Wonders Duel, each player is leading a civilization and will, over the course of 3 ages, construct Buildings and Wonders. Each card represents a Building which helps the player to strengthen their army, make scientific discoveries or develop their city. 7 Wonders Duel is specially made for 2 players with an ongoing tension between the two for a heated battle to achieve victory.</p>
<p>-New sharing cards system for even more strategic decisions !</p>
<p>-Three ways to win using either Science, Military or Victory points</p>
<p>-12 Wonders to combine for a different experience each time !</p>
<p>-This is a standalone game. 7 Wonders is not required to play this game</p>
<p><iframe class="youtube-player" width="1080" height="608" src="https://www.youtube.com/embed/SxQkMRUvCJ8?version=3&#038;rel=1&#038;showsearch=0&#038;showinfo=1&#038;iv_load_policy=1&#038;fs=1&#038;hl=en-US&#038;autohide=2&#038;wmode=transparent" allowfullscreen="true" style="border:0;" sandbox="allow-scripts allow-same-origin allow-popups allow-presentation allow-popups-to-escape-sandbox"></iframe></p>
<p>The post <a href="https://meepleandsheep.ca/product/7-wonders-duel-version-francaise/">7 Wonders Duel (version française)</a> appeared first on <a href="https://meepleandsheep.ca">Meeple &amp; Sheep</a>.</p>
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		<post-id xmlns="com-wordpress:feed-additions:1">36615</post-id>	</item>
		<item>
		<title>Scout</title>
		<link>https://meepleandsheep.ca/product/scout/</link>
					<comments>https://meepleandsheep.ca/product/scout/#respond</comments>
		
		<dc:creator><![CDATA[Casey Slumkoski]]></dc:creator>
		<pubDate>Sun, 09 Mar 2025 18:56:09 +0000</pubDate>
				<guid isPermaLink="false">https://meepleandsheep.ca/?post_type=product&#038;p=36181</guid>

					<description><![CDATA[<p>SCOUT is a ladder-climbing game in which cards have two potential values, players may not rearrange their hand of cards, and players may pass their turn to take a card from the current high set of cards into their hand. More specifically, cards are dual-indexed, with different values on each half of the card, with [&#8230;]</p>
<p>The post <a href="https://meepleandsheep.ca/product/scout/">Scout</a> appeared first on <a href="https://meepleandsheep.ca">Meeple &amp; Sheep</a>.</p>
]]></description>
										<content:encoded><![CDATA[<p>SCOUT is a ladder-climbing game in which cards have two potential values, players may not rearrange their hand of cards, and players may pass their turn to take a card from the current high set of cards into their hand.</p>
<p>More specifically, cards are dual-indexed, with different values on each half of the card, with the 45 cards having all possible combinations of the numbers 1-10. During set-up, whoever is shuffling the cards should randomize both the order of the cards in the deck and their orientation. Once each player has been dealt their entire hand of cards, they pick up that hand without rearranging any of the cards; if they wish, they can rotate their entire hand of cards in order to use the values on the other end of each card, but again they cannot rearrange the order of cards in their hand.</p>
<p>On a turn, a player takes one of two actions:</p>
<ul>
<li><u>Play:</u> A player chooses one or more adjacent cards in their hand that have all the same value or that have values in consecutive order (whether ascending or descending), then they play this set of cards to the table. They can do this only if the table is empty (as on the first turn) or the set they&#8217;re playing is ranked higher than the set currently on the table; a set is higher if it has more cards or has cards of the same value instead of consecutive cards or has a set of the same quantity and type but with higher values. In this latter case when a player overplays another set, the player captures the cards in this previous set and places them face down in front of themselves.</li>
<li><u>Scout:</u> A player takes a card from either end of the set currently on the table and places it anywhere they wish in their hand in either orientation. Whoever played this previous set receives a 1 VP token as a reward for playing a set that wasn&#8217;t beaten.</li>
</ul>
<p>Once per round, a player can scout, then immediately play.</p>
<p>When a player has emptied their hand of cards or all but one player have scouted instead of playing, the round ends. Players receive 1 VP for each face-down card, then subtract one point for each card in their hand (except if they were the player scouted repeatedly to end the game). Play as many rounds as the number of players, then whoever has the most points wins.</p>
<p><strong>Contents:</strong></p>
<ul>
<li>45 Cards</li>
<li>23 Scout Chips</li>
<li>30 Score Chips</li>
<li>5 Scout &amp; Show Chips</li>
<li>Starting Player Marker</li>
<li>Game Manual (EN/ES/DE/FR)</li>
</ul>
<p><iframe loading="lazy" class="youtube-player" width="1080" height="608" src="https://www.youtube.com/embed/qalneTi8Pgc?version=3&#038;rel=1&#038;showsearch=0&#038;showinfo=1&#038;iv_load_policy=1&#038;fs=1&#038;hl=en-US&#038;autohide=2&#038;wmode=transparent" allowfullscreen="true" style="border:0;" sandbox="allow-scripts allow-same-origin allow-popups allow-presentation allow-popups-to-escape-sandbox"></iframe></p>
<p>The post <a href="https://meepleandsheep.ca/product/scout/">Scout</a> appeared first on <a href="https://meepleandsheep.ca">Meeple &amp; Sheep</a>.</p>
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		<post-id xmlns="com-wordpress:feed-additions:1">36181</post-id>	</item>
		<item>
		<title>Cardline Dinosaurs</title>
		<link>https://meepleandsheep.ca/product/cardline-dinosaurs/</link>
					<comments>https://meepleandsheep.ca/product/cardline-dinosaurs/#respond</comments>
		
		<dc:creator><![CDATA[Casey Slumkoski]]></dc:creator>
		<pubDate>Sat, 30 Mar 2024 17:01:06 +0000</pubDate>
				<guid isPermaLink="false">https://meepleandsheep.ca/?post_type=product&#038;p=35741</guid>

					<description><![CDATA[<p>Cardline: Dinosaurs is similar to Cardline: Animals — but with dinosaurs! It is a card game played with approximately 100 cards. Both sides of each card depict a dinosaur, its name, its geographic place, while its average length and weight are printed on only one side of the card. For each game, players decide before playing whether they&#8217;re [&#8230;]</p>
<p>The post <a href="https://meepleandsheep.ca/product/cardline-dinosaurs/">Cardline Dinosaurs</a> appeared first on <a href="https://meepleandsheep.ca">Meeple &amp; Sheep</a>.</p>
]]></description>
										<content:encoded><![CDATA[<p><em><strong>Cardline: Dinosaurs</strong></em> is similar to <a href="https://meepleandsheep.ca/product/cardline-animals-2/"><em>Cardline: Animals</em></a> — but with dinosaurs! It is a card game played with approximately 100 cards. Both sides of each card depict a dinosaur, its name, its geographic place, while its average length and weight are printed on only one side of the card. For each game, players decide before playing whether they&#8217;re comparing dinosaur lengths or weights.</p>
<p>At the start of the game, each player places a number of dinosaur cards on the table in front of her with the characteristics hidden. One card is placed in the center of the table with its characteristics revealed. Players then take turns placing a card from their tableau in a row on the table; a player can place a card between any two other cards. After placing the card, the player reveals the characteristics on it. If the card was placed correctly – that is, with the particular characteristic in numerical order compared to all other cards on the table – the card stays in place; otherwise the card is removed from play and the player takes another card from the deck and adds it to her tableau.</p>
<p>The first player to get rid of all her cards by placing them correctly wins.</p>
<p>The post <a href="https://meepleandsheep.ca/product/cardline-dinosaurs/">Cardline Dinosaurs</a> appeared first on <a href="https://meepleandsheep.ca">Meeple &amp; Sheep</a>.</p>
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		<post-id xmlns="com-wordpress:feed-additions:1">35741</post-id>	</item>
		<item>
		<title>Timeline Twist: Pop Culture</title>
		<link>https://meepleandsheep.ca/product/timeline-twist-pop-culture/</link>
					<comments>https://meepleandsheep.ca/product/timeline-twist-pop-culture/#respond</comments>
		
		<dc:creator><![CDATA[Casey Slumkoski]]></dc:creator>
		<pubDate>Sat, 07 Oct 2023 22:53:57 +0000</pubDate>
				<guid isPermaLink="false">https://meepleandsheep.ca/?post_type=product&#038;p=35462</guid>

					<description><![CDATA[<p>Timeline Twist reimagines the popular Timeline game, but now, you don&#8217;t have to be a history buff to play! Each game is now a cooperative challenge where players either win or lose together. In this new edition, players team up, communicate and coordinate to find the best strategy to play all cards in the game. [&#8230;]</p>
<p>The post <a href="https://meepleandsheep.ca/product/timeline-twist-pop-culture/">Timeline Twist: Pop Culture</a> appeared first on <a href="https://meepleandsheep.ca">Meeple &amp; Sheep</a>.</p>
]]></description>
										<content:encoded><![CDATA[<p>Timeline Twist reimagines the popular Timeline game, but now, you don&#8217;t have to be a history buff to play! Each game is now a cooperative challenge where players either win or lose together. In this new edition, players team up, communicate and coordinate to find the best strategy to play all cards in the game. The team&#8217;s goal is to get rid of all the cards the players have in hand, either by placing as many events as possible in the right order on the timelines, or by discarding them wisely.</p>
<p>In the Pop Culture edition of Timeline Twist, put together a timeline of famous movies, games and celebrities. This edition is playable as a standalone and is also compatible with the classic Timeline Twist game. Mix both editions for even more fun!</p>
<p>Cooperative Gameplay: Timeline Twist is centered around cooperation and strategy, with an approachable play style for seasoned veterans and newcomers. While knowledge of history is rewarded, players with any skill level can use strategy to succeed.</p>
<p>High Replay Value: Timeline Twist includes 100 unique cards in total but only uses a third of them per game, keeping players at the table with different combinations and endless hours of fun.</p>
<p>Entertaining, light &amp; strategic: Timeline Twist is THE card placement game for a smart TEAM challenge!</p>
<p>A Game for All: Timeline Twist is perfect for groups of 2-6 players over the age of 8, with a 20 minute average game time.</p>
<p>The post <a href="https://meepleandsheep.ca/product/timeline-twist-pop-culture/">Timeline Twist: Pop Culture</a> appeared first on <a href="https://meepleandsheep.ca">Meeple &amp; Sheep</a>.</p>
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		<post-id xmlns="com-wordpress:feed-additions:1">35462</post-id>	</item>
		<item>
		<title>Timeline Twist</title>
		<link>https://meepleandsheep.ca/product/timeline-twist/</link>
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		<dc:creator><![CDATA[Casey Slumkoski]]></dc:creator>
		<pubDate>Sat, 07 Oct 2023 22:46:20 +0000</pubDate>
				<guid isPermaLink="false">https://meepleandsheep.ca/?post_type=product&#038;p=35459</guid>

					<description><![CDATA[<p>Timeline Twist is a new version of the game Timeline, with gameplay now being co-operative instead of competitive. In this game, players team up, communicate, and co-ordinate to find the best strategy to play all 36 cards in the game. The team&#8217;s goal is to get rid of all the cards players have in hand, either by [&#8230;]</p>
<p>The post <a href="https://meepleandsheep.ca/product/timeline-twist/">Timeline Twist</a> appeared first on <a href="https://meepleandsheep.ca">Meeple &amp; Sheep</a>.</p>
]]></description>
										<content:encoded><![CDATA[<p><em><strong>Timeline Twist</strong></em> is a new version of the game <em>Timeline</em>, with gameplay now being co-operative instead of competitive.</p>
<p>In this game, players team up, communicate, and co-ordinate to find the best strategy to play all 36 cards in the game. The team&#8217;s goal is to get rid of all the cards players have in hand, either by placing as many events as possible in the right order on the timelines or by discarding them wisely.</p>
<p>The post <a href="https://meepleandsheep.ca/product/timeline-twist/">Timeline Twist</a> appeared first on <a href="https://meepleandsheep.ca">Meeple &amp; Sheep</a>.</p>
]]></content:encoded>
					
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		<post-id xmlns="com-wordpress:feed-additions:1">35459</post-id>	</item>
		<item>
		<title>No Thanks!</title>
		<link>https://meepleandsheep.ca/product/no-thanks/</link>
					<comments>https://meepleandsheep.ca/product/no-thanks/#respond</comments>
		
		<dc:creator><![CDATA[Casey Slumkoski]]></dc:creator>
		<pubDate>Sat, 07 Oct 2023 22:32:42 +0000</pubDate>
				<guid isPermaLink="false">https://meepleandsheep.ca/?post_type=product&#038;p=35457</guid>

					<description><![CDATA[<p>No Thanks! is a card game designed to be as simple as it is engaging. The rules are simple. Each turn, players have two options: play one of their chips to avoid picking up the current face-up card pick up the face-up card (along with any chips that have already been played on that card) and [&#8230;]</p>
<p>The post <a href="https://meepleandsheep.ca/product/no-thanks/">No Thanks!</a> appeared first on <a href="https://meepleandsheep.ca">Meeple &amp; Sheep</a>.</p>
]]></description>
										<content:encoded><![CDATA[<p><em><strong>No Thanks!</strong></em> is a card game designed to be as simple as it is engaging.</p>
<p>The rules are simple. Each turn, players have two options:</p>
<ul>
<li>play one of their chips to avoid picking up the current face-up card</li>
<li>pick up the face-up card (along with any chips that have already been played on that card) and turn over the next card</li>
</ul>
<p>However, the choices aren&#8217;t so easy as players compete to have the lowest score at the end of the game. The deck of cards is numbered from 3 to 35, with each card counting for a number of points equal to its face value. Runs of two or more cards only count as the lowest value in the run &#8211; but nine cards are removed from the deck before starting, so be careful looking for connectors. Each chip is worth -1 point, but they can be even more valuable by allowing you to avoid drawing that unwanted card.</p>
<p>The first versions of the game supported up to five players, but a 2011 edition supports up to seven.</p>
<p>This game was originally published in Germany by Amigo as <strong>Geschenkt &#8230;ist noch zu teuer!</strong>, meaning <em>Even given as a gift, it is still too expensive!</em>. Amigo&#8217;s international edition, titled <strong>No Merci!</strong> (a delightful multi-lingual pun), had rules in several languages, including English. The game has subsequently been released in other countries under an assortment of names.</p>
<p><iframe loading="lazy" class="youtube-player" width="1080" height="608" src="https://www.youtube.com/embed/XuH7_X4qZuA?version=3&#038;rel=1&#038;showsearch=0&#038;showinfo=1&#038;iv_load_policy=1&#038;fs=1&#038;hl=en-US&#038;autohide=2&#038;wmode=transparent" allowfullscreen="true" style="border:0;" sandbox="allow-scripts allow-same-origin allow-popups allow-presentation allow-popups-to-escape-sandbox"></iframe></p>
<p>The post <a href="https://meepleandsheep.ca/product/no-thanks/">No Thanks!</a> appeared first on <a href="https://meepleandsheep.ca">Meeple &amp; Sheep</a>.</p>
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		<post-id xmlns="com-wordpress:feed-additions:1">35457</post-id>	</item>
		<item>
		<title>Dominion: Seaside</title>
		<link>https://meepleandsheep.ca/product/dominion-seaside/</link>
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		<dc:creator><![CDATA[Casey Slumkoski]]></dc:creator>
		<pubDate>Fri, 01 Sep 2023 22:33:33 +0000</pubDate>
				<guid isPermaLink="false">https://meepleandsheep.ca/?post_type=product&#038;p=35395</guid>

					<description><![CDATA[<p>Dominion: Seaside is an expansion to both Dominion and Dominion: Intrigue. As such, it does not contain material for a complete game. From the back of the box: &#8220;All you ask is a tall ship and a star to steer her by. And someone who knows how to steer ships using stars. You finally got some of those rivers [&#8230;]</p>
<p>The post <a href="https://meepleandsheep.ca/product/dominion-seaside/">Dominion: Seaside</a> appeared first on <a href="https://meepleandsheep.ca">Meeple &amp; Sheep</a>.</p>
]]></description>
										<content:encoded><![CDATA[<p><em><strong>Dominion: Seaside</strong></em> is an expansion to both <em><a href="https://boardgamegeek.com/boardgame/36218/dominion">Dominion</a></em> and <em><a href="https://boardgamegeek.com/boardgame/40834/dominion-intrigue">Dominion: Intrigue</a></em>. As such, it does not contain material for a complete game.</p>
<p>From the back of the box: &#8220;All you ask is a tall ship and a star to steer her by. And someone who knows how to steer ships using stars. You finally got some of those rivers you&#8217;d wanted, and they led to the sea. These are dangerous, pirate-infested waters, and you cautiously send rat-infested ships across them, to establish lucrative trade at far-off merchant-infested ports. First, you will take over some islands, as a foothold. The natives seem friendly enough, crying their peace cries, and giving you spears and poison darts before you are even close enough to accept them properly. When you finally reach those ports you will conquer them, and from there you will look for more rivers.</p>
<p>One day, all the rivers will be yours.&#8221;</p>
<p><em><strong>Dominion: Seaside (Second Edition)</strong></em> contains nine new types of Kingdom cards, which will be released on their own as an update pack for those who own the first edition of this expansion. A few cards will receive minor errata, but these will not appear in the update pack.</p>
<p>The post <a href="https://meepleandsheep.ca/product/dominion-seaside/">Dominion: Seaside</a> appeared first on <a href="https://meepleandsheep.ca">Meeple &amp; Sheep</a>.</p>
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		<post-id xmlns="com-wordpress:feed-additions:1">35395</post-id>	</item>
		<item>
		<title>Cities of Splendor</title>
		<link>https://meepleandsheep.ca/product/cities-of-splendor/</link>
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		<dc:creator><![CDATA[Casey Slumkoski]]></dc:creator>
		<pubDate>Sat, 31 Dec 2022 21:48:42 +0000</pubDate>
				<guid isPermaLink="false">https://meepleandsheep.ca/?post_type=product&#038;p=35197</guid>

					<description><![CDATA[<p>The post <a href="https://meepleandsheep.ca/product/cities-of-splendor/">Cities of Splendor</a> appeared first on <a href="https://meepleandsheep.ca">Meeple &amp; Sheep</a>.</p>
]]></description>
										<content:encoded><![CDATA[<p>The post <a href="https://meepleandsheep.ca/product/cities-of-splendor/">Cities of Splendor</a> appeared first on <a href="https://meepleandsheep.ca">Meeple &amp; Sheep</a>.</p>
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		<post-id xmlns="com-wordpress:feed-additions:1">35197</post-id>	</item>
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		<title>Terraforming Mars</title>
		<link>https://meepleandsheep.ca/product/terraforming-mars/</link>
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		<dc:creator><![CDATA[Casey Slumkoski]]></dc:creator>
		<pubDate>Sat, 01 Oct 2022 15:34:26 +0000</pubDate>
				<guid isPermaLink="false">https://meepleandsheep.ca/?post_type=product&#038;p=35086</guid>

					<description><![CDATA[<p>In the 2400s, mankind begins to terraform the planet Mars. Giant corporations, sponsored by the World Government on Earth, initiate huge projects to raise the temperature, the oxygen level, and the ocean coverage until the environment is habitable. In Terraforming Mars, you play one of those corporations and work together in the terraforming process, but [&#8230;]</p>
<p>The post <a href="https://meepleandsheep.ca/product/terraforming-mars/">Terraforming Mars</a> appeared first on <a href="https://meepleandsheep.ca">Meeple &amp; Sheep</a>.</p>
]]></description>
										<content:encoded><![CDATA[<p>In the 2400s, mankind begins to terraform the planet Mars. Giant corporations, sponsored by the World Government on Earth, initiate huge projects to raise the temperature, the oxygen level, and the ocean coverage until the environment is habitable. In Terraforming Mars, you play one of those corporations and work together in the terraforming process, but compete for getting victory points that are awarded not only for your contribution to the terraforming, but also for advancing human infrastructure throughout the solar system, and doing other commendable things.</p>
<p>The players acquire unique project cards (from over two hundred different ones) by buying them to their hand. The projects (cards) can represent anything from introducing plant life or animals, hurling asteroids at the surface, building cities, to mining the moons of Jupiter and establish greenhouse gas industries to heat up the atmosphere. The cards can give you immediate bonuses, as well as increasing your production of different resources. Many cards also have requirements and they become playable when the temperature, oxygen, or ocean coverage increases enough. Buying cards is costly, so there is a balance between buying cards (3 megacredits per card) and actually playing them (which can cost anything between 0 to 41 megacredits, depending on the project). Standard Projects are always available to complement your cards.</p>
<p>Your basic income, as well as your basic score, is based on your Terraform Rating (starting at 20), which increases every time you raise one of the three global parameters. However, your income is complemented with your production, and you also get VPs from many other sources.</p>
<p>Each player keeps track of their production and resources on their player boards, and the game uses six types of resources: MegaCredits, Steel, Titanium, Plants, Energy, and Heat. On the game board, you compete for the best places for your city tiles, ocean tiles, and greenery tiles. You also compete for different Milestones and Awards worth many VPs. Each round is called a generation (guess why) and consists of the following phases:</p>
<p>1) Player order shifts clockwise.<br />
2) Research phase: All players buy cards from four privately drawn.<br />
3) Action phase: Players take turns doing 1-2 actions from these options: Playing a card, claiming a Milestone, funding an Award, using a Standard project, converting plant into greenery tiles (and raising oxygen), converting heat into a temperature raise, and using the action of a card in play. The turn continues around the table until all players pass.<br />
4) Production phase: Players get resources according to their terraform rating and production parameters.</p>
<p>When the three global parameters (temperature, oxygen, ocean) have all reached their goal, the terraforming is complete, and the game ends after that generation. Count your Terraform Rating and other VPs to determine the winning corporation!</p>
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<p>The post <a href="https://meepleandsheep.ca/product/terraforming-mars/">Terraforming Mars</a> appeared first on <a href="https://meepleandsheep.ca">Meeple &amp; Sheep</a>.</p>
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		<title>Codenames Duet</title>
		<link>https://meepleandsheep.ca/product/codenames-duet/</link>
					<comments>https://meepleandsheep.ca/product/codenames-duet/#respond</comments>
		
		<dc:creator><![CDATA[Casey Slumkoski]]></dc:creator>
		<pubDate>Sun, 10 Jul 2022 01:02:10 +0000</pubDate>
				<guid isPermaLink="false">https://meepleandsheep.ca/?post_type=product&#038;p=34975</guid>

					<description><![CDATA[<p>Codenames Duet keeps the basic elements of Codenames — give one-word clues to try to get someone to identify your agents among those on the table — but now you&#8217;re working together as a team to find all of your agents. (Why you don&#8217;t already know who your agents are is a question that Congressional [&#8230;]</p>
<p>The post <a href="https://meepleandsheep.ca/product/codenames-duet/">Codenames Duet</a> appeared first on <a href="https://meepleandsheep.ca">Meeple &amp; Sheep</a>.</p>
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										<content:encoded><![CDATA[<div>
<p>Codenames Duet keeps the basic elements of Codenames — give one-word clues to try to get someone to identify your agents among those on the table — but now you&#8217;re working together as a team to find all of your agents. (Why you don&#8217;t already know who your agents are is a question that Congressional investigators will get on your back about later!)</p>
<p><strong>Game Play:<br />
</strong><br />
To set up play, lay out 25 word cards in a 5×5 grid. Place a key card in the holder so that each player sees one side of the card. Each player sees a 5×5 grid on the card, with nine of the squares colored green (representing your agents) and one square colored black (representing an assassin). The assassin is in different places on each side of the card, and three of the nine squares on each side are also green on the other side!</p>
<p>Collectively, you need to reveal all fifteen agents — without revealing either assassin or too many innocent bystanders — before time runs out in order to win the game. Either player can decide to give a one-word clue to the other player, along with a number. Whoever receives the clue places a finger on a card to identify that agent. If correct, they can attempt to identify another one. If they reveal as many as the number stated by the clue-giver, then they can take one final guess, if desired. If they identify a bystander, then their guessing time ends. If they identify an assassin, you both lose!</p>
</div>
<p>The post <a href="https://meepleandsheep.ca/product/codenames-duet/">Codenames Duet</a> appeared first on <a href="https://meepleandsheep.ca">Meeple &amp; Sheep</a>.</p>
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